5/7/2023 0 Comments Xamarin studio visual studio![]() ![]() UPDATE: If I use the Ad-Hoc project configuration (in either Visual Studio or Xamarin Studio) it correctly deploys and launches the app on the device, but doesn't attach the debugger. It would be helpful to have a complete, robust A-Z tutorial for this setup process but, failing that, any suggestions what I should try next would be very much appreciated. So, after all this experimentation, I am completely lost. ![]() I guess this is the reason my test device is not listed, but I am unclear what I need to do to get Xamarin Studio to accept my changes. Changing it to iPhone and saving the configuration it appears work, but the changes are not actually saved. ![]() ![]() If I open project options and navigate to the iOS Debug view, I can see that the platform associated with the Debug configuration is iPhoneSimulator. Again, the iPhone simulator works OK, but it is impossible to even launch a debug session using the physical device, because the connected iPhone is not listed as a candidate target device for the Debug | iPhone configuration. On the device 'Tim’s iPhone': AMDeviceSecureInstallApplicationBundle returned: 0xe8008001.Īs a comparison, I also tried debugging directly on the Mac, using Xamarin Studio. However, debugging on the physical iPhone fails with the following unhelpful message: : error MT1006: Could not install theĪpplication '/Users/Tim/Library/Caches/Xamarin/mtbs/builds/Test.iOS/c4f40041b6c58fc579a727bccfc18614/bin/iPhoneSimulator/Debug/TestiOS.app' If I try to debug the app on the iPhone simulator from Visual Studio, it works correctly. On the Windows PC, the Xamarin > iOS Options pane within Visual Studio settings confirms that Visual Studio is connected to the Mac and the attached iPhone is also listed as a candidate target device, so it seems that everything is set up for on-device debugging. However, I am able to run the dummy Xcode project on the iPhone, so I assume it must be OK? This process is so unintuitive (and the visual feedback within Xcode is so poor) that I am not certain that I have done it correctly. I also made an attempt at the rather complicated process of creating a signing identity and provisioning profile for the app, and downloading / installing them on the Mac. To progress to iOS debugging I then set up the Mac with Xcode and Xamarin Studio, enabled it for remote login, and created a dummy Xcode project with the same bundle identifier as my Xamarin.iOS app. I started by creating a Xamarin solution in Visual Studio, which I initially developed and debugged on Android. iPhone or iPad USB-connected to the Mac for iOS debugging.MacBook running OS X 10.11 with Xamarin Studio v6.1.1 and Xcode v8.0.HTC phone USB-connected to the PC for Android debugging (works fine).Windows 10 PC running Visual Studio 2015 and Xamarin v4.2.0.703.I believe my setup is quite a standard Xamarin configuration: Once installation is complete.Apologies, in advance, for this long question, but I have wasted 3 days unsuccessfully trying to set up a Xamarin.iOS development environment that allows me to debug on a physical device (not an iPhone simulator) and I am at a loss for what to try next.(Optional) If you plan on targeting Windows devices, also check Windows and Web Development > Universal Windows App Development Tools and/or Windows 8.1 and Windows Phone 8.0/8.1 Tools.For Windows 8+: Cross-Platform Mobile Development > Microsoft Visual Studio Emulator for Android.Cross-Platform Mobile Development > C#/.NET (Xamarin).open Control Panel > Programs and Features, choose the Visual Studio 2015 item, and click Change. Using Microsoft's guide from here you can: If you are using Visual Studio 2015, then you can install Xamarin directly from within the Visual Studio 2015 installer window. If you are using Visual Studio 2013, you will need to use the Xamarin Universal Installer(Just input your information and the file will be available to download). You said that you installed the "Xamarin program", but what exactly did you install? I cannot tell from your screenshot if you are using Visual Studio 2013 or Visual Studio 2015, but. ![]()
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